SLAM lets you share sounds over the built in communication system of source games.
Easy To Setup
Simple interface
Easily import any file type.
Easy To Use
Create binds to load specific sound clips.
Trim Tracks and change volume on the fly.
Free and Open Source
We’re on GitHub.
Basic How To
For more help, see the FAQ below
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Find help or just say hello on Reddit
/r/SourceLiveAudioMixer
FAQ
I can't start SLAM, I keep getting an error.
You probably have an out-of-date version of .Net. Download v4.5.
I started SLAM but none of the commands work.
OR
When I type "exec slam", I get "exec: couldn't exec slam".
You probably have your game installed on a drive other than C:\. Click "Settings", under "SteamApps Directory" click "Change", and then select your "steamapps" folder that contains your game.
After playing a song, I can't use my mic.
To play a song you press your play key once, when you are done playing the song (or it's over), you must press your play key one more time.
When I type "exec slam", I get "Unknown command: voice_fadeouttime".
That error is generally nothing to worry about. Try using SLAM anyway.
It's just is not working in CSS or TF2.
For CSS and TF2, the servers must have sv_use_steam_voice enabled.
Everything works, but my track won't play in CS:S or TF2.
To play a track in a CS:S or TF2 server, the server must have "sv_allow_voice_from_file" set to "1" and "sv_use_steam_voice" set to "0".
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